The Second Circle
A downloadable game for Windows, macOS, and Linux
Welcome to the Second Circle of Hell! A war with invaders from Heaven has left the realm of the lustful Damned in shambles and now the Demon Queen Serath calls upon an unlikely Champion, a human named Jenna. She must fight and fuck her way through the thralls of Hell and expel the Fallen Angels, lest her soul be Damned as well.
This game is a Souls-inspired RPG that will feature a ton of sexual content, including sex-based combat, fetishistic environments, and erotic storylines.
Note: If the game animations are running too slow or fast, try turning on fps sync in the menu. Animations in combat should last 2 - 3 seconds.
New in this Update (05-07-24):
- Added full scale talking scenes for Marga, Ardael, and Meria.
- Added a Gallery, located in the East wing of the Refuge's second floor.
- The Gallery will contain most Cutscenes, Quest Scenes (unlocked after viewing), and Defeat Scenes (unlocked after completing levels).
- Added an addendum to the Intro Cutscene showing Jenna chased down by Serath's Demons.
- Added a new Lore Cutscene, found in the Imp Village.
- Added new visuals for when Jenna sucks off the Dickjars.
- Added a new weapon type: the Arcane Vibrator.
- Found in a box on the Refuge's second floor.
- Added a Cutscene at the end of the Road of Ruining, showing Jenna's journey down the River Dyx.
- Added a Combo system for Jenna to use in combat.
- Instead of the previous Mana based system, Spells will now be cast using Elemental Charges.
- Jenna will use four new Basic Attacks to build these charges and gain a small amount of Lust.
- Jenna can equip up to three Advanced Spells, which can be cast with the 'Combo' button during combat.
- Marga will give Jenna four Advanced Spells when she gives her the Arcane Phallus during their first conversation.
- Advanced Spells will consume their Charge cost, as well as reduce Jenna's Lust.
- The Lust gauge will now start at zero after sitting at a Cockfire, and will build up due to Enemy attacks.
- The function of the previously invisible Orgasm gauge will be given to the Lust gauge, causing Jenna to Orgasm when reaching 100 Lust.
- Both Charges and Lust will be maintained between battles and reset when sitting at a Cockfire.
- Added a Level Skip option when loading a new game.
- This will allow previous players to skip to new content.
- Will give you a selection of Equipment and Key Items that you would have found up to that point.
- Will give you enough Souls to level up to the chosen area.
- Current options: Arborael's Wood, Confluence of Dyx, and Road of Ruining.
- Not recommended for new Players.
- Will not give everything that you would have acquired from actually playing the previous Levels (working on this).
- Might result in duplicate Items if you go back to the places you would have picked them up.
Fixes and Tweaks:
- 'Lusty Phials' are now 'Lustless Phials', and reduce Jenna's Lust instead of increasing it.
- Due to the new Combo system, the two Spells that could be found from Dickjars are obsolete. They have be removed until they can be reworked, and the Dickjars will now give a Drop of Angel Cum instead.
- Similarly, the Divine Whisper Spell in Meria's shop has also been replaced by Angel Cum.
- Reduced the number of Souls required at Level 1 from 500 to 200, which will make every Level after that cheaper as well. This will hopefully reduce early game grind.
- Removed the Lust Stat as a Level Up option due to background changed that make it harder to increase Max Lust (Lust is now TP instead of MP, for those familiar with RPGMaker). Lust remains a Stat on the Equip Screen, but does nothing.
- Mirrored the Cockfire Scene to match the other Talking Scenes.
- Removed 'Skills' from weapons to make room for the Combo system. I'm still trying to find ways to make weapon's feel unique beyond Stats.
- Imp's Code set now Increases Will instead of Lust.
- Beaded Phallus is now the Beaded Plug, and has it's own animation.
Because of how long it's been since the last Update, and my poor record keeping, I'm sure to have missed some stuff I changed or added. So feel free to ask about any tweaks or bugs you find.
I plan to add much more content over time and at least 12 levels, with new versions at least every two months, for now. The game is free for the time being, but feel free to support me:
Enjoy!
Updated | 28 days ago |
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.2 out of 5 stars (20 total ratings) |
Author | Dragon Vicarious |
Genre | Adventure |
Made with | RPG Maker |
Tags | 2D, Adult, Fantasy, Female Protagonist, Magic, Monsters, Pixel Art, Surreal, Turn-based |
Average session | A few hours |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Development log
- "Bondage Attacks and Sound" 10-23-24 Preview28 days ago
- "Factory Enemies" 10-02-24 Preview49 days ago
- The Second Circle: Hotfix 0.4.0.183 days ago
- "The Factory" 07-31-24 PreviewAug 01, 2024
- New Update! "Spells, Gallery, and QoL" 5-7-24May 08, 2024
- "Boat Trip" 04-30-24 PreviewMay 01, 2024
- "Basic Attacks" 04-12-24 PreviewApr 12, 2024
- "Gallery and Combos" 03-29-24 PreviewMar 30, 2024
Comments
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there is bug with first saved shopkeeper. It doesn't exits her scene when i exit shop.
Noted, I'll take a look.
Great game so far! Really looking forward to the new updates!
I really enjoyed the new update and the combat system reworks. I found the harpys really annoying to fight because of how quickly they build lust on the character maybe buff the will stat so its more effective? or maybe a enemy codex that has their weaknesses since I was kinda guessing on what element of spell to use. otherwise its a great game. I really appreciate the changes and your continued effort at this project. Its coming along great and I cant wait for the next update. Keep it up!
gallery when
Okay a few suggestions to make the game more playable.
1. Leveling needs to be fixed a bit. 500 is really high at the beginning. 100 is more reasonable.
2. Allow us to skip in battle animations.
3. Stronger enemies need to give more souls than regular enemies.
4. Add a gallery at some point.
5. Make the boss rooms a bit more obvious. Torches or some type of pentagram at the entrance so we know to save.
the game is unplayable. this is very unfortunate, because if there was a way to properly enjoy the hentai in it, it would be an 8/10 at the very least. instead of a hentai game, you get an obnoxious grindfest. this makes me wonder if the developer has actually played the game he made. there's no gallery, no map, no nothing. just enemy after enemy after enemy (x10000) with a few scenes in between. if you don't enable the FPS option, you'll barely even watch the scenes given how fast they are without that option enabled. all in all, the game would benefit from common sense. no, dear dev, this is not "souls like", this is just horrid game design perhaps in an attempt to mask the flaws this game has.
a harsh comment, because I refuse to believe the dev and the other people down there have played it and accepted it as it is. It just can't be true. it is THAT bad. painstakingly bad. but, to be honest, if they weren't able to realize this, perhaps there is no hope. it's like trying to convince someone the sky isn't the colour they think it is.
Very good work, I wonder what will happen next. I think game need the option to adjust the speed of combat animations
Faster or slower?
Faster. Like the default x1 speed, and the other x2. It is not interesting to see the same animations dozens of times. It's not about the animations themselves, it's about repetition
Noted :)
Hey, I love all the content and I'm super excited to see you continue this project further as its a great concept with amazing art and gameplay. I do have some suggestions but I'm just a random person on the internet you're the dev. I think if you gave players a code after they beat a level to skip it in the next update that could prevent some of the grind that's kind of bothering me as you do a great job introducing new content and I really wanna find it but a few hours of work can be hard to swallow. also every porn game deserves a gallery so people can watch your incredible art over and over. But as I said at the start you have an amazing game and I'm not game dev so do what makes the most sense for you. You're doing great my guy! Keep up the amazing work!
Hey! I always appreciate feedback. A gallery is actually something others have requested, and I have been worried about people having to redo content to get to the new stuff. I'm gonna implement a solution to both these points in the next update. :)
Amazing to hear you're already on top of it. There's no doubt you're really a top notch dev.
Thank you!
Amazing pixelart, good game experience, interesting concept. Supporting you in patreon!
Thanks so much!
Just found this game, and so far I like it a lot. It has a ton of potential, and your approach to the game's design is very nice. I particularly like the character designs, and that the human characters have realistic builds instead of the porny ones you see more often on itch. It's kinda counterintuitive, but when a character who just looks like a normal person is put alongside all the erotic enemy and demon designs, it's very effective, if you get my meaning. It's really nice, and I'm eager to see where you take this project.
what are the fetish in here?
Mostly monster sex right now, but there's also some inflation, tentacle, and bondage content, with more planned for the future.
:OOOOOOO
The game is okay but I think the protagonist body could have been more sexier, maybe she won't need an armor as she would remain naked and an intro showing how she end up in hell and lose her clothes in the process, plus also use some transformation.
While I also wish she had actual clothes, she's meant to be a "NORMAL" person. She's supposed to look like an average woman and not a supermodel.
Good point still I think she doesnt need armor and she would remain naked and an intro showing how she end up in hell and lose her clothes in the process, especially some transformation
I like to think I read pretty fast and I was struggling to read the intro with how fast it swept by. I suggest waiting for player input before going to the next line. Otherwise love the game so far the art style is great!
Noted! Thanks! :)
c'est un jeux vraiment intéressent j'ai hâte de voir se que cela va devenir dans le future.
Interesting game!
Just one issue, i bought the "soul of the whisper" spell, but when i use it, it does nothing.
I just realized this myself. It'll function properly in the next update. :)
A 'skip intro' button would be nice.
Never seen a 0.00.0.0 before. It runs, it functions, solid objects don't clip through... Nice so far. Interesting story and art concept. The Imps are quite annoyingly tough right now, fast, high damage and tanky. Even though I found some equipment, restoring health at the fires respawns every enemy... and the treelady - whether 3rd enemy or first boss I don't know - was hard hitting and debuffing. Neither equipment nor items helped there, maybe level grinding...
Liked the variety, the overall setting, the walking sprite rearside seemed somewhat plump, visuals for equiped armor would be nice, enemies somewhat hard. Would check in later again. ;)
Thanks for the feedback! To be honest, I don'tknow how version numbers work I just thought I'd start with a buncha zeros. The enemies are definitely meant to be somewhat difficult, but I was worried I overdid them. I might go through and nerf them. If it helps though, the Spear of Light spell can be found between the Temple Bonfire and the Imp Den and will help with the Imps. And the tree lady and the boss are currently meant to be done with lots of health potions.
What kind of fetish content will we be expecting?
Tentacles, bondage, machines, tranformations, forniphilia, corruption, and pretty much anything else that feels like it fits that isn't gross or gorey. I'm also open to suggestions.
Few underused fetishes for a title like this could be:
Size Differences/Big Monsters are their Genitialia
Impregnation/Pregnancy of varied sizes and maybe Egg Laying/Oviposition
Inflation. Cum, Eggs, liquids and otherwise.
Mutated/Corrupted beasts, insects and creatures? To somewhat horror level and much bigger sizes? I dunno. Just a fresh idea.
I am assuming "Transformations" means Character body sizes, yours or others changes. Such as for "Breeding" purposes?
Just some ideas i thought would maybe fit this. These things would probably take a lot of time. And everything should more or less be consquences for not avoiding...if you didn't want to end up some monsters toy or intentionally did it.
If you are gonna have Game Overs, at least make decent room in between areas for "Bonfires", as to not piss off people from progress too much. Just a fair suggestion.
I can't come up with anything else for now. If i do, i'll let you know. Machines and Forniphilia isn't exactly my thing, but hey, something for someone else, i guess.